I’m a multi-disciplined 3D artist with a particular focus on creating characters of all styles. My professional background has taken me across a wide range of industries from video game, entertainment and advertising. I sketch and design characters by hand or can work on pre supplied concept designs and I then bring them to life in 3D /CG models which can then be created as hi-res images or used in animations.
The tool that I’m experienced in are Z brush, Maya, 3DS Max, Photoshop.
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